Showing posts with label Cyberverse. Show all posts
Showing posts with label Cyberverse. Show all posts

Tuesday, May 7, 2013

Transformers Prime Beast Hunters Cyberverse Commander Class Shockwave


Here's a look at the Cyberverse Commander Class Shockwave.




Shockwave looks fantastic! Not only is the mold great, but also the colours. He has a very good likeness to how he appears in the cartoon. He has good detail, especially on his back and tank threads. His gun is a tad flat and hollow but it's still decent enough. I would have loved if it had the connecting "thread" to his gun. The majority of his body is light purple. Some areas, notably the shoulders, the inside of his right forearm and the area below his knees are painted in metallic dark purple paint which really makes him stand out. I don't usually like metallic paint, but he is quite shiny in the cartoon so I'm fine with it here. 
























He comes with a missile which you load into his gun arm. To fire, you push the black portion forward. The missile doesn't go very far.


He has good articulation. Shulders, elbows and hips are all on ball joints. They have a good range of movement. Knees and ankles have single hinge joints.

























"That's a good Predaking."

 
Comparison shots.



Shockwave transforms into a tank. I think it looks even better than the Voyager class version. It's more compact and not as plain looking thanks to the colours.

 
There's a slight flaw in the transformation. The light purple flap on his left side is supposed to be pushed in. The light grey shoulder joint hinders it from being done properly. You can force the flap over the joint if you want. I don't recommend doing it though for fear of damaging the toy.
 
Click on the image to enlarge. 



Shockwave will easily mow over the Autobots.


You can view all the images here.

Thanks for viewing! 


Thursday, March 14, 2013

Transformers Prime Beast Hunters Hun-Gurrr


Spotted this on the pegs and immediately picked him up. The Cyberverse "Terrorcons" look similar to the G1 versions and I aslo read that they could combine, hence my interest in them.
 

Hun-Gurrr fills up the package well.



Of all the "Terrorcons" Hun-Gurrr looks the least like his G1 counterpart. This Cyberverse figure is more bulked up and is painted in dark red and white. I like how the top half of him looks. The bottom half kind of looks like he's wearing frilly pants and character slippers. But that just shows how tough he is. The claws on his forearms on my figure tend to drop off when moved. 



He comes with a Dragontooth Saw. It's a part gun part sword kind of weapon. It looks really cool and it has some nice detail on it. He can hold it in different ways depending on how you want him to use it.


 Articulation. He's got ball joint shoulders, bicep swivel, ball joint hips and ankle hinge.




 Comparison shots with Cyberverse Commander Class...


and with other Legion Class.


Hun-Gurrr transforms into a double headed dragon. A weird looking dragon I'll say. The body shape is odd.  He's more bird like than dragon. And I think he could do with a longer tail. I love the legs though. Powerful and with menacing claws. 



 
If I had to pick between the two I'll pick Twinstrike.


And now to see how to combine the "Terrorcons". The instuctions makes no mention of it yet but its pretty easy to figure out. Abominus's head is concealed in Hun-Gurrr's chest. 


Here's a better look of it. Despite it being flipped all the way his gaze is still upwards.  


There are holes on his arms and pegs on Twinstrike's legs so that's how we connect them together. Twinstrike stays on tightly.


Its not looking good for Abominus. The head and body are tiny.


Hun-Gurrr I think is the weakest figure of the "Terrorcons" but he's needed for the team.   



You can view all the images here.
 
 
Thanks for viewing!